讲了一个类似“台上三分钟,台下三年功”的道理。好的 UI 设计往往很简洁,外行看起来似乎很简单、任何懂电脑操作的都能做;但好的设计背后的繁琐工作是外人看不见的:用户调查、与同事争辩、无数候选版本的对比、无数的迭代。

“The actual pixels behind a design are only as good as the reasoning behind them.”

“Sometimes magic is just someone spending more time on something than anyone else might reasonably expect.”

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